1. Homework (2 hours)
Decide on the game you want to work with.
You need to have played the game enough to know the gameboard, the movement structure, and game elements like comments, theory, and end data.
In brief, play the game, you want to work with 5 times. (Choose a short game)
Think about a storyline you like to add to your game.
If you want to be a specialist, then have look at the you tube series on how to build a game Click Here
2. Get started with the game builder. (2 hours online)
Intro to the game builder
Start your storyline / the friction
Adding people to your game
Chapter structure
3. Homework second part (2 hours)
Adding the theory to the system
Adding graph
Adding pros and cons to the profile section under the theory.
4. The movement (2 hours)
We look at the elements you can influence.
Creating options
Your friction and the issues in your story, how to use the movement to create friction
The problems the story/friction causes relate to your theory choice for your game
Wrap up and next step.
You will leave with:
The knowledge and experience to build your own game
A draft of your own game
You will be able to work your way and finalize your new game
You will know how theories are connected to the game
You will be able to create your own data and profiles for your players on your game
Our support will always be able to guide you further.
The facilitator will be:
Leif Sørensen CEO of Actee
See more here LinkedIn Profile here!
The practicalities:
The masterclass will be online.
We run the session over the same week.
Module 1 - Homework Prepare (2 hours)
Module 2 - 20th. June 2022 - 9am -11am UTC+1
Module 3 - Homework second part (2 hours)
Module 4 - 24th. June 2022 - 9am -11am UTC+1
Sign up here:
(We will send you the confirmation)